Around this time of the month, there’s been a heavy flow of news about Macs-iPad… err.. the iPad, and I have to say that it has a lot of potential. Period.
But all (not so funny) jokes and “I wish”-es aside, the success of the iPad really lies in the hands of developers, and as we’ve seen it has a huge capacity to revolutionize gaming.
While I was most the most impressed with the MLB and painting apps, we saw in Apple’s press conference that the iPad has gaming potential through the already smash-hit N.O.V.A. This was really the first successful shooter on the iPhone, and by drawing on influences like Halo and Dead Space developer Gameloft created an action-packed point-and-shoot game.
The iPad seems to be just what the game needed: a bigger screen and more room for gestures. This user interface takes ideas from the Wii in terms of simplicity (I would argue that anyone can just pick up and go, there’s virtually no learning curve), and at the same time it’s attacking the DS’s market share. Some other confirmed games include Need for Speed Shift and Super Frog, but we should see more of these popping up in the near future.
One thing that was mentioned is the doubling of pixels that will make it possible to use iPhone apps on the iPad. While it won’t make for the most beautiful gaming, this is a nice feature.
Although it didn’t live up to the media hype, I have faith that the iPad will redeem itself through app developers. Based on the keynote alone, Steve Jobs seems to be placing a lot of faith in their software partners and seems to be working very closely with them. I’m excited to see what these companies can do.
In case you missed it, go here to watch the iPad keynote.